Friday, July 14, 2017

The teams of the International 2017, part one

Take the world’s largest crowd-funded tournament, the largest and most difficult MOBA, and 90 of the hardest-working and most talented gamers in the world, and put them in Seattle for two weeks. What you’ll get is The International 7, the biggest Dota 2—and esports—tournament, held annually by the game’s developers, Valve. 
This LAN is quickly drawing closer, and what is a tournament without its participants? Qualifiers for all regions have concluded, and the eighteen teams that will attend The International’s main event in mid-August have been decided. 
Six teams were directly invited by Valve:
OG (Europe) 
Virtus Pro (Commonwealth of Independent States) 
Evil Geniuses (North America) 
Team Liquid (Europe) 
Newbee (China) 
Invictus Gaming (China) 

Regions were given certain numbers of qualifier spots as follows: three each for China and Southeast Asia, two each for Europe and North America, one for South America and one for CIS. Here, we’ll be taking a look at the two Eastern regions, China and Southeast Asia, and the teams that are preparing to cross the world to fight for the Aegis of Champions.
If there’s any sign that the Chinese region has become quite competitive, it would be the regional qualifiers. Not unlike the years before it, some renown names and even top teams were pushed out in the group stage, including VG.J, which was one of the strongest squads several months ago, and EHOME, a famous regional banner. 
But first and foremost, there are the teams handed direct invites, which are the most likely choices among those battling for respect in the country. 
First, and most impressively throughout the 2016-2017 competitive season, is Newbee, with its entirely different squad than the banner’s TI4-winning run. With consistent appearances at the top events in the world, his fresh team has proven their year-round strength that clearly caught Valve’s eye. They’ve placed in most of their tournaments since The International, minus the Kiev Major 2017, where they fell to European TI7 direct invite Team Liquid in the single elimination bracket’s first round. Their main worry, though, is that they keep losing their top spots to other teams at events of the highest caliber. This doesn’t mean that they can’t pull it together for a winning push at TI, of course.
Photo credit: Newbee
Their strongest regional competitor is Invictus Gaming, which earned the other Chinese direct invite, similarly a former TI-winning banner with a revamped squad. In recent months, they’ve performed beyond expectations, especially with a solid victory against OG in the Dota 2 Asian Championships. While their performance hasn’t always been completely consistent, they’ve done well enough to be considered one of the top in the region. 
The qualifiers were as tough as the season itself for many Chinese teams, but there must be a winner. 
None other than IG.Vitality came first. The sister squad to IG has performed fairly well throughout the year, with star players such as InJuly and up-and-coming Paparazi giving the team a reputation as a powerhouse of its own. While they lacked the sort of strength that gave their main squad its invite, they’ve been present and held their own at many events throughout the year. It paid off, as they took the top score in the China Qualifier’s round robin stages, earning the region’s first qualifying spot.
For the first time in Dota 2, two Philippines-based squads will be attending the same Valve event
Soon after came phase two, where two teams under the same organization worked their way into the main event. First came LGD.ForeverYoung, a team well-mixed with up-and-comers as well as DotA veterans. In their most recent events, they’ve placed well, even rivalling their organization’s primary team, LGD Gaming. (Actually, LFY took the qualifier spot from LGD in both the Epicenter and Mars Dota 2 League qualifiers.) This banner also qualified for the Boston Major and continued to the second round of the single-elimination, but they shuffled in mid-May to much recent success. 
Their older sibling org, LGD Gaming, eventually caught up in the final part of the qualifiers. LGD recently won their first LAN in years at MDL, and it was no small deal. The other teams they had to take on included European squad OG, and that wasn’t even in the Grand Finals (they took fourth). LGD also managed to top LFY and Chinese top pick Newbee, which placed second and third respectively at the event, to take the win. While the team didn’t show up for the event, they qualified for Galaxy Battles as well, and so they’re likely going to be a threat in Seattle. 
With similar difficulty (and the same format) came the Southeast Asia qualifiers, stacked with teams and players passionate about—and fighting hard for—a spot in the main event. While none of the teams in this region managed to snag an invite, Valve has extended an invitation for three teams that can fight through the regional qualifiers. And, for the first time in Dota 2, two Philippines-based squads will be attending the same Valve event, though this is pending the question, and consistent issue, of USA travel visa acquisition.
Photo credit: Twitch
For SEA, the team that took the round robin phase was none other than TNC Pro Team, one of the premier squads of the region. TNC has been an international underdog since their TI6 run, and they’ve been a favorite of the passionate region since. Only three of their teammates remain today: Carlo “Kuku” Palad, Marc Polo Luis Fausto or “Raven” and Samson Solomon Enojosa Hidalgo or “Sam_H,” with Theeban “1437” Silva from Canada and Filipino legend Timothy “Tims” Randrup now helping to lead the charge. In what’s considered a difficult region, TNC has managed to assert their presence within the top tier of SEA squads, and so their TI7 qualification is certainly no joke.
The next to rise up is Fnatic. While European at the organisation's roots, the franchise has planted its Dota 2 fortress in SEA, where it’s had mixed but notable success. Now, the team has an international mix, with former two Korean MVP.Phoenix squad members, Kim Seon-yeop “QO” and Kim “Febby” Yong-min, along with two Malaysian players and a Filipino player. The team’s only been able to play together at the Zotac Cup Masters in June, but the fact that this team could qualify in such a difficult reason speaks volumes about their potential. 
Last, but certainly not least, comes Execration from the lower bracket. The organization has had its share of well-qualified players, but, much like other teams from the region, faced visa issues that prevented their team from success, specifically at the Boston Major. They were unable to perform well and shuffled just in time for the open qualifier. This newly-formed crew clearly worked well together, as they beat the former regional champions Clutch Gamers, and they even beat Team Faceless in the group stage. The team has a lot to look forward to during its big showing at TI7’s main event.
source :

Monday, December 19, 2016

How to Fix Connecting to Dota 2 Game Coordinator Error

How to Fix Connecting to Dota 2 Game Coordinator Error

Dota 2 Reborn is facing many problems including lags, bugs and now a days almost all Dota 2 Gamers are facing a new issue. When they start the game they receive an error “Connecting to Dota 2 Game Coordinator“. With this issue, users can not find any game normally and its like your Dota 2 has not connected to Dota 2 network.
So here are few tricks which can fix your “Connecting to Dota 2 Game Coordinator” issue. It is also possible that next time you launch Dota 2, you may face this issue again. 1st 2 methods are temporary solutions whereas method 3 is permanent solution. Right now if you think that there might be some fix by official Dota 2 developers, then you are wrong and you may need to wait for a long time to get a permanent solution from Steam + Valve.

Method 1

Follow these simple steps to get rid of Connecting to Dota 2 Game Coordinator issue.
  1. Sign in to Steam and start Dota 2
  2. If your Dota 2 Start with “Connecting to Dota 2 Game Coordinator” error, then click on “Play Dota 2” in bottom right corner and select “Practice with Bots” and in next option select “Solo”.
  3. Now start your game and select any hero.
  4. Now load and enter the game
  5. Now come to main Dota 2 Screen by pressing Down button in top left corner while you are in game.
  6. Disconnect the game by clicking on “Disconnect” button in bottom right corner.
  7. Enjoy, your issue is solved now and you can search for normal game now 🙂

Method 2

Alternately you can also get rid of this issue by Going to Learn tab and then starting a Learn game in left most column. You will have to follow all steps from step #3 – 7.
If you do not understand anything given in above lines, then just watch this video below and I hope this issue is solved for you.

Method 3

This is a permanent solution
1. If Dota 2 and Steam are running, close it.
2. Right click Steam icon on your desktop and then click “Properties
3. You will see “Target“and this address will be present there. “C:\Program Files (x86)\Steam\Steam.exe
How to fix Dota 2 Game Coordinators
4. Now at the end of this line, add space and “-tcp“. It will become like this.“C:\Program Files (x86)\Steam\Steam.exe” -tcp
How to fix Dota 2 Game Coordinators
5. Click “Apply” then click “Ok
6. Now launch Steam then start Dota 2 normally.
7. Your issue must be fixed by now 🙂

Method 4

This is a permanent solution
This may sound strange to you but its one of the best and permanent method to get rid of connecting to Dota 2 game coordinator error. Download this software WTFast for free. Run this software and then run your game and start feeling the difference. Annoying connecting to Dota 2 game coordinator error will be gone for ever. How ? This is a software specially developed for the sole purpose of reducing pings, lags and improving connection with game servers.
Credits : Thanks Krocodyle for sharing method 1 and Video Owner has rights for this video on Youtube for method 2 and Asia3CTech Admin for sharing method 3.

Friday, December 16, 2016

Cara memperbaiki "C:\ Is not accessible Access denied " TANPA INSTALL ULANG 100%

(hardisk) :\ Is not accessible access denied biasanya terjadi akibat drive tersebut terkunci sehingga tidak bisa terbuka oleh siapapun juga. Drive terkunci sendiri juga banyak faktor seperti komputer dipaksa mati padahal banyak program yang sedang berjalan. nah yang parah jika yang terkunci adalah drive C:\ dimana folder windows terletak disitu ! lalu bagaimana caranya jika drive c:\ benar2 terkunci. ini dia caranya

Khusus Error "C:\ is not accessible. Access denied"
1. Hal yang perlu kamu lakukan adalah install windows BARU, bukan INSTALL ULANG !! Kalau kamu sudah punya 2 windows silahkan lewati cara ini dan ikuti langkah "Lanjut"
2. Silahkan Install windows baru di D:\ atau E:\ dengan cd boot masing2
3. Setelah terinstall windows baru silahkan ikuti langkah "Lanjut"

Khusus Error D:\ atau E:\ is not accessible. access denied langsung ikuti langkah "Lanjut" !
Lanjut :

1. Buka my computer
2. Klik kanan pada drive yang error
3. Pilih Properties - security - advanced - klik add
4. pilih  "select of principal" lalu pada textbox isikan "everyone" seperti gambar

5.  centang semuanya kecuali only apply bla bla, seperti gambar dibawah !! Lalu klik OK

6.  Setelah itu centang "replace all child..." setelah itu klik OK

5. Jika ada pilihan messagebox, klik YES saja

Sekian dulu semoga bermanfaat. :D

TAGS : cara memperbaiki is not accessible access denied, C:\ is not accessible, D:\ is not accessible, E:\ is not accessible, C;\ is not accesible access denied, D;\ is not accessible access denied, E:\ is not accessible acess denied.

Dota 2: The New Journey why update 7.00 is such a MASSIVE game-changer

For an idea of how much Dota 2’s New Journey/7.00 update is A Big Deal, consider this: Dota, in general, has been in version 6.somethingsomething since 2005 – the Dota All-Stars mod days. It was around this time that the mysterious Icefrog originally took over development. That’s endured all the way through Valve’s Dota 2, right up until now, when all our expectations of the game’s patch number conventions crumbled like so many tango-munched trees.
Moreover, the preceding patch – 6.88 – is held in unusually high esteem by both the community at large and the professional/competitive scene. Other than the questionable strength of certain illusion-spam lineups, 6.88 was remarkably well-balanced, with almost no heroes considered unviable and a relatively broad range of strategies, from drawn-out split pushing to full-davai five-man gank rushes being employed in games at all skill levels. [Don’t worry about the terminology if you’re less steeped in on Dota slang – just know that 6.88 was really versatile! – Ed]
Nonetheless, Valve – and Icefrog – have held little back for 7.00, introducing not only a new hero in Monkey King, but the kind of fundamentals-altering additions that go even further than what skipping 0.11 version numbers would suggest. Perhaps the most impactful of these changes are Talents.


The ability to put skill points into upgrading your hero’s stats when you level up is dead. Instead, you can now put those points into Heroes of the Storm-style Talent trees, which give you a choice between two permanent buffs at levels 10, 15, 20 and 25. That’s all on top of your hero’s usual spells. In effect, that means every single hero has received potentially enormous buffs.
Seriously, listen to some of these options: an extra 300 gold per minute on Puck. Vengeful Spirit’s Magic Missile piercing spell immunity. -35s respawn time on Nature’s Prophet. +6 health regen for Slardar at level 10. Level 10!
Of course, most aspects of Dota 2 sound horrific on paper before turning out to be easily counterable or ignorable in-game, and it’s worth remembering that most games end without anyone hitting level 25. Actually, many end without supports even hitting 20. It’s therefore hard to imagine that the craziest Talents (which live at the top of the Talent Tree and will only come into play in these late stages) will form the basis of initial hero picks/bans or overall strategies.
Still, they’re definitely things to aim for, and I can see supports possibly playing a bit more sacrificially in order to avoid sapping that precious XP, helping to secure their carry’s level progression.
[As a Witch Doctor main, I checked his Talent Tree and one of the level 10 choices gives you +20% XP gain, so that could help stop you falling behind while prioritising a carry in this way – Ed]
In any case, the bonuses afforded by skilling Talents look set to open up new item build possibilities, to counter enemy capabilities (or synergise with allies) and negate the weaknesses a hero may have possessed since their inception; as a perennially weak, broke Crystal Maiden player, I’m particularly excited about kitting her out with +50 attack damage and +120gpm. The uncountable extra layers of complexity and strategy that Talents add may make for huge amounts of potential, or create a huge risk in terms of overpowered heroes, but one thing’s for certain: there’s a hell of a lot more to learn now.

Monkey King

Monkey King
At last, we have Sun Wukong, the Monkey King: Dota 2’s first hero not to have been ported from the original Dota mod. As is often the case for newly-added heroes, he feels very strong indeed; his Q ability, Boundless Strike, is a long-range staff slam that stuns everything in a line while also adding critical physical damage based on his normal attack attack, so it can double as a devastating area of effect nuke if you build heavy-hitting items on him.
He also has an excellent escape ability in Tree Dance, which lets him jump up to and from treetops where enemies can’t see (unless they have flying vision, which Tree Dance incidentally provides for Monkey King). This also sets up Primal Spring, whereby he jumps forcefully back to the ground, damaging and slowing heroes caught in a small radius.
His passive, Jingu Mastery, adds bonus autoattack damage and lifesteal if Monkey King lands four consecutive hits on a hero. This combos nicely with his ultimate, Wukong’s Command, which creates a formation of illusions to attack anything caught in its massive area of effect – while, again, boosting Monkey King’s attack damage.
Wukong's Command
His only duff spell, in my book, is Mischief. This applies a context-sensitive disguise to help hide from pursuers – he’ll turn into a tree if you’re in a wooded patch, or a rune if you’re stood atop one of the ward spots. It will rarely fool experienced players, sadly, and even newbies must surely notice something strange about a random tango or clarity potion lying in the middle of a lane. A simple autoattack will break the disguise, anyway. [You say this, and yet after spending two years accidentally picking up abandoned iron branches thanks to one particular friend I might be a little more vulnerable to the trap… – Ed.]
Valve reckon Monkey King is a carry, which is certainly a viable way to run him, considering his obscene physical damage potential. That said, his toolkit is versatile enough to make for a decent solo offlaner, too – Boundless Strike is well-suited for halting ganks, and Tree Dance is an effective escape mechanism provided the enemy can’t get vision over trees. Be wary of Timbersaws, though: if a tree is destroyed while Monkey King is stood on it, he’ll be stunned for four whole seconds; a probable death sentence.
Tree Dance


As well as a long list of balance tweaks, 7.00 has applied major reworks to a handful of heroes. Lycan, for instance, has had a timing element added, similar to that of Night Stalker: Howl’s new damage and HP buffs will have double the effect when used at night, adding an interesting dimension in terms of when exactly he should time a push or join a fight.
Infamous lane-annoyer Necrophos, meanwhile, has had his Sadist ability replaced by Ghost Shroud. Sadist was the one which let him gain health and mana when killing units. Ghost Shroud is about slowing nearby enemies while putting Necro in an Ethereal state – so he can’t attack, and is weaker to magic damage, but will have any HP or mana replenishment effects doubled AND you get an area of effect slow which affects nearby enemies. Since Sadist boosted Necro’s survivability, this replacement with Ghost Shroud looks like Valve is prodding Necro into a more clearly-defined support role, helping his team chase down kills at the risk of being blown up by magical nukes.
Another big change is to his Aghanim’s Scepter upgrade; using Necro’s ultimate ability when you have a Scepter no longer disables buyback on the hero you killed, making it a bit less game-winning in the ultra-late game [more on the importance of buyback in our Dota 2 guide! – Ed.], but it does now reduce cooldown on said ultimate to a minimum of 25 seconds – low enough that it could be deployed twice in a single fight. Scary.
Treant Protector got a boost to his surprise-attack potential, with Nature’s Guise turning from an active ability to a passive, turning him invisible whenever he’s near a tree for a few seconds (and gaining movement speed in the process). Break that invisibility with an autoattack, and it’ll apply a decent scaling bash stun to your target. That comes at the cost of easy escapes, though; the old Nature’s Guise had a 2s invisibility fade time, while this new version takes between 3-6s to kick in, depending on your hero’s level.
Techies’ Land Mines also got completely changed, becoming Proximity Mines. Undetectable to True Sight, these will actually reveal themselves to enemy heroes who move into close range of the mines. The mines don’t trigger immediately so you have a brief window to GTFO but if you stay within that range for 1.6s, they’ll explode. Proximity Mines can’t be stacked on top of each other, but have much higher damage to compensate.
This does sound like an improvement for all involved. Techies players won’t have to stand around slowly plopping nine mines all on the same spot, while foes will have a little grace period to avoid or destroy the mine before it insta-gibs them out of nowhere, as was the case before. I’m not too keen on Blast Off, the replacement skill for Suicide Squad, Attack!, though. With that one Techies quickly dart forward before non-lethally exploding, making it harder for victims to dodge. Besides dealing huge damage, it applies a silence to anyone caught in the blast radius – the most annoying debuff in all MOBA-dom.
There are tonnes of other, lesser changes, but it would be remiss to skip a mention of Riki’s new Aghs upgrade, which allows him to hide inside an ally when casting his ultimate, attacking from within his host. Fellow Dota nerds may recognise the origins of this in a legendary Reddit shitpost; a dumb joke made to pass the time between patches, now given immortality in the game itself. Still, hitching a ride inside a speedy Bloodseeker, Windranger or Slardar while casting Tricks of the Trade on anyone nearby could be an effective, and quite literal, pocket strat.


There’s also a new ‘backpack’ mechanic wherein you can carry an additional three items, but not use them or gain their effects. They can be swapped out with any of the items in your main inventory, but they’ll only become ‘active’ after a six second delay. It’s probably not a quick enough process to reliably switch items around mid-fight, but it is super useful for lugging around the component parts for a soon-to-be complete Upgrade item. I’ve found it’s especially useful when one of those components comes from the Secret Shop — you can just grab it and bag it while passing through, without needing to micro the courier when delivers the other parts.

General changes

Now that Talents have made XP gain much, much more important, Valve have very helpfully completely changed how experience and leveling is calculated. In short, most levels now require less XP to reach than in 6.88, and maxing out at level 25 requires less XP overall. To an extent, this is counteracted by lowered XP gains from denied creeps, but with higher, scaling payouts from things like the Tome of Knowledge item and more easily available Bounty runes (see below), expect to see core heroes level up faster, possibly leading to shorter, faster-paced games.
Root abilities have also been buffed. Root is a status effect that stops you moving but doesn’t disable you the way a stun would. Root abilities will now prevent ‘escape’ spells like Mirana’s Leap and Phoenix’s Icarus Dive from allowing them to move away. This is a great change – roots always felt like rubbish Poundland stuns, and while they’re still not sufficiently ‘hard’ disables that they break the heroes using them, it’s nice that slippery heroes can’t just brainlessly jump out of them. Speaking of which, many of the same leap/jump/dive spells no longer disjoint projectiles – how d’you like that, Slark? Jerk.

The map

Roshan has moved house again – he now resides in a new cave next to the top rune spot, right in the middle of an expanded bit of river. Hopefully this cuts out the Dire side’s advantage when it comes to claiming Rosh; previously, it was easier for them to sneak in (since they didn’t have to cross the river), and the Dire Tier 1 tower was so close it provided an easier route for teleporting heroes to join fights in and around the pit. This new placement definitely seems to level the field.
Roshan's new gaff
That’s not even the biggest change to the map, though. Every jungle area has been completely redesigned, with new neutral creep camp placements (and new neutral creeps), so prepare to re-learn your pull timings, plus there are Bounty rune spawn spots (ideal for risk-averse Alchemist players who don’t want to leave their side of the map) and a new building type, Shrines. These give a quick burst of health and mana regen, so you don’t necessarily have to trundle all the way back to base if you’re beaten up – another concession to faster-paced games.


The rejigged in-game HUD might be the iiffiest of 7.00’s changes; it’s tighter, cleaner and gives you better visibility of the map, but the smaller dimensions won’t be for everyone. You can increase the size of the minimap, but not other HUD elements and a lot of useful information is hidden behind presses of the Alt key. You’ll need to hold this to see your KDA, last hits and denies, and the gold required for buyback – all small figures which could have easily been included without the need for an extra keypress.
One rather brilliant change, however, is the unit query window. This pops out from the left side of the screen to show the items and, if an ally, the skill build of any hero you click. In the past, this info would obscure your own hero control panel, so the separate window is a very welcome change.
There’s also a nifty pregame screen whenever you lock in your hero at the start of a match. This gives you an extra 30 seconds to plan lane matchups, indicate likely ward placements and buy your starting items – a boon for those who tend to still be mulling over their initial purchases when the first creeps spawn. The anime-style shot of both team compositions which follows the pregame menu is an amusingly ridiculous touch, too.
The new pregame

Other stuff

Following much community grumbling, Slardar and Viper have had their hideous old models replaced with higher-quality, still-ugly-but-in-a-good way reskins. Also, Enigma is hench now, for some reason.
Tools for community-programmed AI bots are another happy inclusion. Valve’s own bots are, depending on difficulty level, either suicidally stupid or lethally psychic, so hopefully some clever fans can come up with something in-between.
I’m out of wordcount at this point, so:
New skybox (cool!)
Bigger trees and grass effects in showcase view (cool!)
Rod of Atos now roots instead of slows (cool, now that root doesn’t suck anymore!)
Quelling Blade and Iron Talon have a flat damage bonus instead of a percentage-based one (not cool if you’re a jungler!)
For the many, many other minor changes, check out Valve’s 7.00 minisite.
Despite some early trepidation regarding Talents, both they and (more or less) everything else about The New Journey seem like fine additions; my experience on the main client, which received the update in the wee hours of this morning, has been spent more on buzzing with new ideas on how to play than it has with fretting over potential OP-ness. Monkey King, too, feels dynamic and multi-dimensional in way that not all Agility cores do. It’s a great patch – here’s hoping we don’t have to wait 11 years for the next one.

Friday, May 13, 2016

Jual Jaket & Celana Naruto Shippuden - Bangbroed Store | Tokopedia

Jual Jaket & Celana Naruto Shippuden - Bangbroed Store | Tokopedia: Jual Jaket & Celana Naruto Shippuden, Jaket Anime Naruto dengan harga Rp 237.000 dari toko online Bangbroed Store, Malang. Cari produk jaket & blazer lainnya di Tokopedia. Jual beli online aman dan nyaman hanya di Tokopedia.


Friday, April 29, 2016

Can't Play Dota? An issue with your computer is blocking the VAC system. You cannot play on secure servers.

Restart your computer

An issue with your computer is blocking the VAC system. You cannot play on secure servers.

How do I fix this?

If this is a problem for you on all servers then you can try fixing this problem by exiting Steam and restarting your computer.

Conflicting Software

This issue can be caused by third party software interfering with your game or Steam. Please restart your computer, then launch Steam and the game without running any other third party software.
Common Conflicts:
  • Cheat Engine
  • IObit Start Menu 8
  • CCleaner
  • Process Hacker
  • DLL Injectors

Repair the Steam Service

This may also indicate a Steam Service failure.  Please try repairing the Steam Service:
  • Exit Steam.
  • Click Start > Run (Windows Key + R)
  • Type the following command:

    "C:\Program Files (x86)\Steam\bin\SteamService.exe" /repair 

    (If you have installed Steam to another path, please replace C:\Program Files (x86)\Steam with the correct path.)

    This command requires administrator privileges and may take a few minutes.
  • Launch Steam and test the issue again. 

Restore Boot Settings to Default

Kernel Integrity checks, Kernel Debugging, and Data Execution Prevention (DEP) must be set to default to play on VAC secured servers. To change these settings to default please follow the steps below:
  • Exit Steam.
  • Click the Start button, then 'All Programs', and 'Accessories'
  • Right-click on Command Prompt and click "Run as administrator..."
  • Note:

    If you are running Windows 8 you will need to press Windows Key + X and select Command Prompt (Admin)
  • In the command prompt, type the following commands and press Enter after each command:

    bcdedit /deletevalue nointegritychecks 
    bcdedit /deletevalue loadoptions 
    bcdedit /debug off 
    bcdedit /deletevalue nx  
  • Note:

    If you recieve the following error when entering these commands they are already set to default.

    The value is protected by Secure Boot policy and cannot be modified or deleted.
  • Restart your computer.
  • Launch Steam and test the issue again. 

Repair System Files

There may be corrupt system files that are causing this issue. The following instructions will run a critical system file check on your Windows installation, replacing any missing or damaged files:
  • Exit Steam.
  • Click the Start button, then 'All Programs', and 'Accessories'
  • Right-click on Command Prompt and click "Run as administrator..."
  • Note:

    If you are running Windows 8 you will need to press Windows Key + X and select Command Prompt (Admin)
  • In the command prompt, type the following command and press Enter:

    sfc /scannow

  • Once the operation has completed please restart your computer then launch Steam and test the issue again..

Sunday, April 24, 2016

Cara mengatasi Advan S4C Yang Bootloop Dengan Flash Ulang

Di artikel kali ini saya akan membahas tentang cara mengatasi Advan S4C yang bootloop dengan flash ulang. Advan S4C mengalami bootloop yaitu pada saat di nyalakan hanya sampai di logo Oppo saja dan tidak bisa masuk ke menu utama, sudah anda lakukan hard reset di menu recovery tetapi masih juga mengalami masalah tersebut. Untuk mengatasi ini anda harus melakukan flash ulang Advan S4C milik anda.

Melakukan flash Advan S4C, pastinya bukan masalah bootloop saja yang dapat diatasi melainkan ada juga masalah lain, seperti sytem aplikasi error, system aplikasi telah berhenti, aplikasi tidak merespon, hang, lemot/lelet dan juga berbagai masalah lainnya. Setelah melakukan flash, Advan S4C akan kembali normal, bisa dikatakan seperti pada saat pertama membeli dari pabrik.

Sebelum melakukan flash ulang Advan S4C, anda harus download dulu bahan-bahan yang dibutuhkan yaitu software sp flashtool versi5, USB Vcom driver dan juga sebuah fimware yang harus sesuai dengan tipe Advan S4C milik anda. Bahan-bahan tersebut sudah saya siapkan dibawah ini yang dapat anda download secara gratis. Silahkan anda ikuti cara flash Advan S4C dibawah ini.

Download perlengkapan sebelum melakukan flash :

USB VCOM Drivers
SPflashtools Versi5.1352.01
Download Fimware Advan S4C

Proses flashing Advan S4C :

  • Ekstrak USB VCOM driver kemudian install di PC/Laptop
  • Kemudian ekstrak juga SPFlashTool dan fimware Advan S4C yang sudah di download
  • Kemudian buka folder hasil ekstrak SPFlashtool kemudian jalankan flash_tool.exe dengan cara klik kanan pilih Run as administrator
  • Setelah Sp FlashTool terbuka klik scatter-loading kemudian cari file MT6572_Android_scatter yang ada di folder hasil ekstrak fimware Advan S4C, pilih file tersebut kemudian klik Open
  • Selanjutnya klik tombol Download di tools sp flashtool

  • Matikan Advan S4C (Untuk memastikan Advan S4C dalam keadaan mati, diamkan dulu beberapa detik)
  • Sekarang hubungkan ke PC menggunakan Kabel USB dan otomatis proses flashing akan berjalan, tunggu sampai selesai (Apabila proses flashing Advan S4C tidak berjalan, silahkan anda hubungkan dengan port usb pc yang berbeda)
  • proses flashing Oppo Advan S4C sudah selesai akan keluar ceklis lingkaran hijau seperti pada gambar di bawah ini.

  • Lepaskan Advan S4C dari PC dan nyalakan
  • Proses flashing Advan S4C selesai

Catatan : Setelah melakukan flashing sebaiknya anda melakukan hard reset Advan S4C
supaya fimware terpebaharui sempurna dalam system android, dengan cara :

  • Advan S4C dalam keadaan mati tekan Volume Down + Power  secara bersamaan sampai menuju menu recovery
  • Selanjutnya pilih wipe data/factory reset dan konfimasi dengan tombol volume atas
  • kemudian pilih yes - delete all user data dan konfirmasi lagi dengan tombol volume atas
  • Terakhir pilih reboot system now

Demikian artikel tentang cara mengatasi Advan s4c yang bootloop dengan flash ulang, yang berguna untuk memulihkan masalah pada system android Advan S4C seperti bootloop, sytem aplikasi error, system aplikasi telah berhenti, hang, lemot dan juga berbagai masalah lainnya.